![mvc2 mame hyperspin mvc2 mame hyperspin](https://z7v6x4c5.stackpathcdn.com/storage/downloads/screenshots/monthly_2016_11/ghoulsu.jpg)
I'm in the process of building a Moon Patrol cabinet, which is being powered by a $50, >4Watt, 900MHz Raspberry Pi board (system motherboard, audio, CPU, GPU and RAM all combined).
![mvc2 mame hyperspin mvc2 mame hyperspin](https://i.ytimg.com/vi/wLSouIUeNg8/maxresdefault.jpg)
The answer is always the same: it depends on what you play. The question of what hardware to buy for emulation projects comes up time and time again. Ironically this can sometimes make games look better (higher resolution, higher colour depth, etc), but "better" is "different", and again MAME is aiming to be as close to the original hardware as possible (even if the original hardware produced images that looked like crap, as is the case of Gauntlet 3D and most of the Voodoo-hardware games, IMHO). Other emulators are willing to sacrifice some accuracy in order to make games playable on moderately priced hardware, and as such will translate instructions (particularly 3D stuff) over to APIs like Direct3D and OpenGL instead of whatever was native on the original hardware. MAME's ultimate goal is emulation accuracy over speed (even if that can never be theoretically achieved, the goal is to get as close as possible). MAME emulates everything in software, and doesn't use hardware translation or simulation like some other emulators do.Īs such, MAME titles around 2000 and newer, especially ones that utilise 3D hardware, can run extremely slow with no hardware acceleration. I don't see how a 3570k is choppy, especially if it's used as intended and over clocked?